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AuthorAll about Knight faction: Stats, Talent, Tactics, Strategy
what is the best troop arangment for lv 7.
Please refer questions to elf faction topic
https://www.lordswm.com/forum_messages.php?tid=1892062
Can anybody tell the best talents
and the troop settlement also for lev 8 knight in combat of :-

1) Hunt
2) Mg (Mercenaries guild)
3) Group combat
4) Survival tournament
5) Duels
Sorry for double posting but wanted also ask whether soldier's luck talent is good for a knight?and how much probability does it increase?
hunting and some mg quests i like going heavy on x bows and then just circling them with monks and swords,griffons are optional, the closer the beasts get the faster they die. but if they break through to the x bows you may be in trouble. thats what i use most for those 2. i always like basic offense with battle fury for just about everything and if not then morale with rally.
I think about changing to knight but would probably just build unit castle upgrades and magic guild later.
Now to my question: has someone seen a good darkness magic knight over level 10?
Antos is using dominion of mind right now but i think its because mass confusion against demon portal guard.

Must not necessary be poison knight but perhaps someone uses that talent that casts weaken spell on heroes attack or something like that (saw one knight using it but cant remember his name and if i m right he was lower level).

Would be nice if someone could show me some battles with darkness magic knight
Pang is an expert in both darkness and holy magic but he considers in most of the situation holy magic knight is better.

Antos is also a good darkness magic knight he had done some excellent pvps in lvl 11 as knight poisoner though I'd recommend you to use holy magic
Anybody know how much probability soldiers luck will increase of stun of swordsmen, and since i have 3 knowledge ,should I go for magic build?
2506>

go and read 1942th post in this topic. i m sure you will have a simple mind set on dark spells before you ask next question :)
for Shurak:
Arctic right now is also using darkness magic for the demons fights so u may want to see those, also he is at lvl 11 too....
anybody know the details about the swords's shield ability ?

for example, if i just put 1 sword in front of my archers, will the ability already take effect when my archers are fired upon?

and does the trajectory of the missile matter?(does it have to fly straight over the swords or is 1 sword in front of a a stack enough to reduce te dmg no matter the placement of the shooter?

thanks!
if a scwordman/Guardien stand adjacent to a allied unit, that unit will suffer 25% less damage.

=> Trajectory don't matter
Only guardians shield allied troops, swords only shield themself.
problem with poison knight is it's crap against wizards and necros whilst holy works consistently well.
@2513 you a right my mistake should't write when i am multitasking
ok, thanks khellendros and triple!
Only guardians shield allied troops, swords only shield themself.
how about if there are 2 stacks of guardians standing next to each other?
75% or 62,5%?
sry, forgot to add:
also for 3 stacks and so on...
shield allies ability will NEVER work on any unit with same ability, neither with large shield.
shield allies ability will NEVER work on any unit with same ability, neither with large shield.
oh, i didn't know that before! o_O
so even 1 stack of xbows that protected by 8 stacks of guards,
it still 25% ranged damage less?

and 1 more, if i cast my guards with expert evasion:
50% + 70% = 120%???
This topic is long since last update and considered obsolete for further discussions.

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