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Demon faction, Tipps and Tricks


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AuthorDemon faction, Tipps and Tricks
following the outdated thread:

https://www.lordswm.com/forum_messages.php?tid=1899269


Please tell us, whats your the best setup without upgrades. Dont matter what combatlevel.
combat lvl 12 - 13 (they're the same :p)

most of the time, I use: 51 spawn 51 cerb 20 mistress 14 HH 4 cave demon
spawns r useless in PvP bt amazing in hunts n ST's :D
whats best talent in lvl 7 might demon ?
take advanced fortune talent and always equip amulet of luck art:)
for unknown_demon:
battle fury with max spawns, dont listen to that silly barb;)
I dont have any upgrade for my castle, what is the most useful upgrade?

Spawns, Incenderies or Cerberi?
all of them:)
cerberi for most case.
aoe attack, high initiative make them useful in hunt and merch quest
for Brunft:
10+ play without Incenderies at all, it's unnecessary upgrade, actually) Unless you gonna try chaos+hf build
for Brunft:
Generally cerberi, then spawns, then incs. But it depends on the situation. In certain battles, incs become priority.
Incendiaries become handy if you play a more defense or magic build. Otherwise cerberi are match winners.
so i let let the coin decide :)

head: magic built - tail: might buid


flinngngngnng... catch. "looks like Cerberi!"
Yes, might build is the best choice for most of battles.
Spawns are good to steal away some mana from someone who has just enough mana to cast key spells such as a holy knight.
incendaries are pretty awesome if you have the good talents from basic offense mega attack and luck they are incredible ... but i'm a wizard :)
Spawns are pretty useful, cerberi should be more useful, but incendiaries are good against shooters and in events like this last one.I tell you why... because they are unlikely attacked. Computer attacks them only if nearly all of the other units are dead...in the other hand spawns and wolfhounds are the first targets.
Anyway, what level is worth with demon to go magic built? In lvl9 I can have mass rapid but to have enough spellpower and knowledge the creature's attack will be very weak...
no level is good for magic demon.not even mass rapid
I have seen pretty good mass rapid spells casted by demons on upper levels in group battles. They were the support teammate in those battles, not the main bashing ones, of course, but that was effective.
it is useless
because even with the striving speed talent (mass rapid, advanced holy magic level) it will only last for 0.5 turns.
Demon should have max 1 point on knowledge
then you have 10 (and sometimes another 10 from spawns) mana
which is enough to cast disruption ray and it is all you need.
This topic is long since last update and considered obsolete for further discussions.
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