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All about Knight faction: Stats, Talent, Tactics, Strategy


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AuthorAll about Knight faction: Stats, Talent, Tactics, Strategy
When you say 'more than shrew', what do you mean?

When he has more more bandits than Shrews (rogue upgrade if you didn't know).
ahh...So Building Recruits Building is kinda good as well ? :D
for RonSethIronfist:

Yes
IMO, recruit suk.... they take the troops slot, fat, slow, do nothing beside dead.

the only good on recruit: i need it combine with training chamber to get bigger troops size
only good on recruit: i need it combine with training chamber to get bigger troops size

that alone makes them worth buying - _even_more_meat_ :P
yea....as everyone kills bows first...it can a good strategy to have more recruit stack plus...they you get two stunners ....which can do some brilliant things
they you get two stunners

i bet you seldom bring a big size of recruit in PvP.

so with those recruit decoy, you will hate them when you dont need a stun but they give you one ;p
I'm about 13k exp away from leveling up to level 7. What should I put my skill point into?
Attack seems like a good choice. You can get your defence up by using arts anyway :P


And stop mutual transferes with your multi.
we got the angel (well, a rome with a lightsaber) now LOL
Hi everyone,

thanks for the thread which really helped me a lot on my strategies as a knight. i have some questions would like to hear your opinions on them and thanks in advance for the reply.

any tips of how to kill elf lvl5 and is it worth putting a pt on knowledge ?? or just stick with attack ??? cause i dont have any pts on knowledge at all and i m lvl 5 + have Magic Guild level 1 .
31

you can start invest some knowledge in lv5. what you going to use the most will be the bless and curse.

rapid and delay need talent to perform better. even you have 10 talent point now, you can invest on basic dark or basic holy if you going to use rapid and delay more often. but still, 0.5 turns wont help much.

ofc, you can ignore the magic until lv7. lv8 will be the break point for you to invest on spell power or not
I'm wondering what's a good attribute to choose in lvl 5, when having +5 attack, +1 defence.
Also, which talent is better for level 5? Escort, or Basic Luck?
What will be a knight's tactic at level 5, and the recruitment?
33

for lv5, escort is always better. read the page 1 of this thread
What about choosing attack\defence? and what about magic schools?
it is a lot easier to raise your defense with arts then your offense, so I put most of my attributes into attack. I don't know about magic.
for Thrill:
at lvl5, 1 knowledge point is ok, but do not try to be a magician knight. You would waste talent points and att/def for spells that are not very efficient. You'll then be able to cast 2 spells, use them to counter other player's spell: they curse your swords for X turns? Bless them, and the curse will be removed. Same applies to dispell opponent's boost : curse the blessed, etc.

As for fighting elves... Well, hold on as long as possible 'till druids & bowmen run out of arrows and mana, then meet them with your swords ! Remember that if they stay away, they get shield + distance def. bonus = 75% damage reduction.
Check out too your opp. talents & fav ennemy : if he has rain of arrows and bows as fav., keep them in one single stack.
As for fighting elves... Well, hold on as long as possible 'till druids & bowmen run out of arrows and mana, then meet them with your swords ! Remember that if they stay away, they get shield + distance def. bonus = 75% damage reduction.
where is the sprites? they extremely useful against sword with hit and run tactic
Hi!
What is the best talent combo for lvl7?

Escort and vitality? Escort and rally? ...
39

there is no best. it depend the style you playing, the tactic you use, the strategy you plan.

if you are not invest any spell in lv7, escort + rally are overall good. you can try advanced luck too.
This topic is long since last update and considered obsolete for further discussions.
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