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All about Knight faction: Stats, Talent, Tactics, Strategy


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AuthorAll about Knight faction: Stats, Talent, Tactics, Strategy
are there any links to the character who is a darkness knight?

in general, it is VERY hard for you to find any darkness knight around because:

1. dark built seldom apply in most battle.

2. we can always reset talents.

3. refer to point 1 + 2, it means no one will apply dark built all the time. they can always reset and apply dark talent when they needed.

instead of looking for player, you should search on combat logs. it give you better chance to find some dark built in certain combat logs, especially in event combat such as nerco or demon events.
as a lvl 3 knight, is it useful to get racial ability? and what does strengh does it inrease?
It is very important for any faction, but more for some than others. A knight with poor racial ability is a BAD knight. The higher your level, the more you will depend on it.
Each faction get more stat points each time they reach another racial level, and they all get a bonus specific to that faction. As a knight, you'll be able to recruit more troops.

See here for more details about specific abilities of each faction:
https://www.lordswm.com/help.php?section=38

And here for increase in stats:
https://www.lordswm.com/help.php?section=10
instead of looking for player, you should search on combat logs. it give you better chance to find some dark built in certain combat logs, especially in event combat such as nerco or demon events.

I used a de-buffer built in one of them. I think it was necro event but not sure. Mass delay helped alot
i just changed my primary stats a bit for some magic...what talents?
for Farty_Pants:
see if u want to do magic take atleast advance holy magic and +3knowledge and +3sp.
but, then you will say you will be low on attack but we can't have everything at same time for gaining something we have to lose too.

take atleast advance holy magic to make ur magic effective.
or u can go as offensive or morale too but from my own exp. as ambusher i had beaten even more equipped might players than me by holy magic built.And,yes the magic ones were the toughest challenge for me.so go magic!
Talents and troop setup for ST?
for DetherocEvil:
well,it's an obvious fact that you need to be full might for ST.
I would recommend offensive talents and some morale.

max. swords must and griffs would do a great job there,monks would be ideal shooter.

I got 3rd rank in 2nd survival tourney by using this setup.
Thanks :)
from experience, which talent should i choose at lvl 5? nothing magic, tho
Luck at 5 lvl
ok, thanks for the quick response
escort can be pretty useful to
i plan to play defensive for the rebel camp event.

i have 19 att and 20 def with 3 morale and 25% air resistance when in full art.

i choose max sword for my army set up, what will be the most suitable talent set up for me.

a)expert defense
b)advance defense+vitality
c)advance defense+avoidance
d)advance defense+protection
e)any other suggestion
seriously, this event doesnt favor knight much.

i would say, this even should be the hardest for knight.

thanks to massive bandit/poisoner, rouge/shrew, dark witches, roc/thunderbird and orc/warchief, our fast unit and range unit cant survive much. they were more like a bait to lure enemy and get killed.

on other side, we have 4 waves to go. factions with raise dead could recover some troops before finish the previous fight. but, knight have nothing neither resurrection.

so, i would say, knight in this event should focus on def talent and assist with holy or dark spells. get avoidance whenever possible, most knight units die on range attack in this event. hero cast spells assist teammate and kill those small stacks.
i would say, this even should be the hardest for knight.

I actually thinks this event is very good for our knights.

Our sword/guards and monks/clerics are very tugh and survives long on the battlefield.

But i agree with the defense built, i a was thinking about changing stats from attack to defense myself
i agree with khellendros. knight is tough. and i think demon is weak here. they usually die very soon.
Not really, the reason for monk/swordsmen can survive so long is just because they have lower priority for AI to kill.

Your other faction partner is the key to win. All you have to do is keep most of your troop survive to be a bait for teammate. Your monk is the only range unit for your team to deliver damage. You can concern a evasion cast on your monk to keep them survive longer and waste the rebel range unit ammo. Tag with chaos wiz or barb in team can be good.
Your other faction partner is the key to win. All you have to do is keep most of your troop survive to be a bait for teammate. Your monk is the only range unit for your team to deliver damage. You can concern a evasion cast on your monk to keep them survive longer and waste the rebel range unit ammo. Tag with chaos wiz or barb in team can be good.

The problem is that alot of the enemies damage ocours b4 inative 11, so caster would not decrease damage of first wave attack on the begining on all 4 waves.

My experience on sabotour, is even high level demon or DE have troble since their units simply are to weak. But in games where i am with low lvl or afk, then I still survive. So I would still argue that knights should be happy with this event. Especially high levels with clerics
If we talk about rebel camp event, in the last wave (i cannot pass 3rd wave) we have nothing to do with the remaining guards only to wait to be chopped by enemy ranged units. With or without defence talent. The only good thing is that we can carry in 3rd wave all guardians and get nice exp and fsp from previous 2 fights. I'm very curious how can a knight kill a boss in this event.
This topic is long since last update and considered obsolete for further discussions.
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