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All about Knight faction: Stats, Talent, Tactics, Strategy


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AuthorAll about Knight faction: Stats, Talent, Tactics, Strategy
for cyberclops:
you still hope you can win over with this low racial over rebels?

get max swords if you want to fight rebels.
take less xbows, because they are the 1st one to die in the battle field,
because of low initiative, xbows wont even get a chance to shoot.

max monks, max swords
for arpit:
i see rebels as the best option to get fsp fast....
a single rebel battle gets me around 3 fsp/battle
better than any sucessfull hunt which gives 0.5
or mg which r usually harder to accomplish...
finally!! fs 1!!!
thx guys for advice n support...
[Post deleted by moderator Pang // ]
[Post deleted by moderator Pang // ]
[Player banned by moderator Pang until 2011-05-20 14:13:58 // flooding with multi]
I suppose im a knight now. How best to ambush? in min AP? what talents, recruit setup, troops settlement, tactics should I use? There are some of my initial ambushing attempts in my log.
#2967

min ap ambush with knight best with talent fervor, and all the leadership talent to boost your speed reach mid

Just from my little experience..if you ambush those caravan with hero casters..split your shooter so they could slowly target them out
@2967
for troop setup, max guard will be the best option.
for troops settlement, read:https://www.lordswm.com/forum_messages.php?tid=1842541&page=145
post 2905
Well I needed a bit of that advice as well but as Elven already posted I ddint bother to ask. Thank you all.
Hey this is also the 2670 post!!
@2967. If you want to ambush in min AP you should be very patient, since you have only racial 3, steel set is a better choice imo.
2967>

knight is almost the worst faction in ambush. min AP ambush almost guaranteed get yourself kill.

you were not elf, DE, barbarian, demon or nerco. you dont have much fast, high dmg, AoE dmg, or no retal unit.

all you had is slow with high def unit by the time you get your turn. hence, knight have to equip more AP to survive more and hit caravan hard.
what talents should i choose for lvl 6 going mostly for hunts and mg?
basic leadership+rally for most case.
Hi knights, i need advice to setup talent for thieving at lv.12
At lv.11, i use battle fury, advance leadership and rally. Now i'm trying basic fortune, basic leadership, battle fury, and rally.
i would like to know which setup is the best for hunt/
might, dark or holy?
i know that i couldnt get both in the same time, but i want to know the pros and cons.
basically i would like to have 3sp and knowledge.
for Pang:
With holy magic talents knights can also do a great job in min AP ambushing.
I'm myself practising min AP ambushing and also winning them.

We have to lose ambushes first a lot no matter what faction we are.
we are tough and we can really use that ability to defeat enemies.they don't take on guards first until that time I can buff my guards with some spells and make them to slaughter caravans.Just don't say knight is weak in min AP ambushing.
for hpsim:
holy is better than dark totally.Dark build is useful in PvP.and needs more talents...holy is cheap and good.Might is good especially morale-might.In the ned it's down to holy or might.
so which one is better in hunt?holy or might?
for max sword:basic offense+battle fury+basic leadership
for max bow:advance fortune+escort
for expert i havent try before but i think i will use expert light for both setup.
for hpsim:
with ur xbows you can be the nigthmare of neutrals.but sigh.those cannons have a high range damage.

by bless it's sure that you can get guaranteed 1000+ damage(it's worth it)
by chastise,you can get higher attack than might knight in same ammunition you know magic is triumphing.

for max. swords,you can use rapid and other spells make them better than might knight and in MG quests mass spells can give an easy win.
This topic is long since last update and considered obsolete for further discussions.
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