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undead attack


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Authorundead attack
#239: 7/7 here
#239: 8/8 now and the counting will go on. There are too weak for Elf (might) with enchants. I heard it's pretty nasty for Wizards. So, counting is irrelevant.
I heard it's pretty nasty for Wizards

you bet, I have quited wizard
But I think this is a good method against most of scripts: inactive online players caught by an ambush will no longer be able to sell/buy resources. :)

you bet, I have quited wizard

Also some Wizards from my clan complained about the "min ap" I suggested before knowing about no arts durability loss. I saw some fights from Wizards with min ap and so many skeleton archers, it's quite impossible to win.
As lv.14 without the tier seven troops... I wonder is that why I am not attacked?
Post some info about this event from .ru please
for ngloco:
nope, that's spoilers :)
As lv.14 without the tier seven troops... I wonder is that why I am not attacked? Mythbusted, even I a poor Knight was victorious over the grave emergence! Hah a stack of ~2k Skeleton bows made for fun times. ~7k XP it's a nice feature :)
OK! This is weird. Wave 8: experience = 3000+. Wave 9: experience = 2879. Wasn't it suppose to become harder and harder? Then, how come the experience is lower...
@249 My only explanation is that the tier of creatures went up. That way less XP and therefore less HP of the army you fought, even though the difficulty increased due to the much tougher high rank troops.
They don't really get more difficult, or at least not very much. Sometimes there are harder ones, but then the next are easier. It all depends on where the focus of the army is. I have had ones with 40 mummies, I have had a lot without mummies, but with a lot of skeletons. I haven't had ones with a lot of knights, max around 20. I'm at 12/12 and always getting between 2k and 3k exp.
If only we, necromancer, were able to recruits 10% of those armies into ours :D *evil grin*
#252:

If you, necromancers, would be able to recruit one tenth from those armies (additionally to yours), you would become the supreme race here and we would start bowing down to you (unless we become rabbits over the night). :D
If only we, necromancer, were able to recruits 10% of those armies into ours
Maybe you should be happy it's not the other way around.
With so much undead around, they should be taking 10% of all necro hero armies into their own. :)
...but then they should be called deserters. :)
hrmm won all 3 so far, but im thinking i better save my mana and equip good AP at all times...
only level 5... barely won all 3 times.. except the time I had only half my mana.. go figure...

anyway some sort of compitition obviously... or just some extra XP for us?
#257:

Your mana and health don't decrease after the combat.

That's not a competition it's for fun, just to improve your strategy. Only xp and fsp from these raids and, of course, strategic thinking. :)

Have fun!
Your mana and health don't decrease after the combat. my was decreased
Well, maybe I didn't notice it for troops (I lost too few troops and then I couldn't notice the difference). But mana for sure didn't decrease because I used phantom and that drains almost all my mana (2 points left after). Are you sure you didn't have it that level before entering that raid? Anyway, in 1h (the interval between 2 raids) you have your mana fully restored.
This topic is long since last update and considered obsolete for further discussions.
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