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Authorchange in combat system: move first, then attack
+1

hate this happen to my lizard calvaries, hydras sometimes but not big deal since it's attack area is larger
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nice +1
+1, nice idea
+1
nice idea.

but i think this happens mainly because of mouse problem.
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+1
+1

Dragon onwers know your pain, mate
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I see no harm and this will help people with not a great mouse too.
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+1

happens all the time
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+1
Just like in FF Tactics.
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I do not want to get all negative but -1, you are supposed to plan and attack and 30s are enough for that.
If you make a mistake that is your problem and it benefits the opponent
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I'm often playing from a laptop using a touchpad. It is very easy to do a misclick.

Barb_ruler: It is not about the time, it is about the clicking at exactly one pixel instead of another. As it is now, we get no indication that we are close to the wrong area and the click itself might move the mouse.
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Agree. Misclicks aren't rare, and they can also be disastrous :(
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Yes, I also did the same mistake thrice in the recent event. Low turn time further made the situation worse. So, I also think that there should be some solution to it.
-1 for non large creatures.
+1 for large creatures.

It should not be a move first then attack,but it would be better if it is 2 selection system.


If LC is in range to attack some target then it must select sword icon(may be beside wait)
where the 'moment target tile' and the 'attack tile' are selected first and this data is sent to server at ones.

Otherwise the LC will just move to some tile and may waste time/defend/wait.

It is good if this system is made available only if the LC can attack some target and ones some tile is selected LC must attack its target.
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