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All about Wizard faction: Stats, Talent, Tactics, Strategy


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AuthorAll about Wizard faction: Stats, Talent, Tactics, Strategy
If your hero comes before the other, you wait. If the enemy waits, then you will have lost 0.5 of a turn, but you will know that he is aware of your phantom(and saves 18 mana). If he doesn't, you get a good chance to use phantom.

If he waits, you're quite screwed. The more you wait, the weaker your phantom gets (you loose creatures). And unlike here, where he could have his genies hit after phantom, if you wait and phantom, genies phantom will move after range and some ennemy stacks.

If the elf wait with druids, you are losing your hero turn, but he is also losing his druids turns.
Gargs don't deal much dmg; phantoming it looks quite a waste if you ask me. Plus druids still have a 50% chance to kill it, or most range (ini 10) waiting, so it works for any faction. Or anchos can spike them. Yes, the stack looses a turn, but you loose much more than what could do 3 druids in 1 move really.

I gave you a few exemples that came to my mind, but there are more. You would still be screwed against dark 50% of fights (if he moves after you; if you wait, he mass casts, if you don't, he casts destruction). Same for might DE or necro (they always have 1 KN, meaning they can kill 2 phantoms, plus the luck needed to be able to use your phantom against shrews...).

It is far too random to be usefull IMO, and I would expect spending talent and stat points in something else to be a better idea.
If he waits, you're quite screwed. The more you wait, the weaker your phantom gets (you loose creatures). And unlike here, where he could have his genies hit after phantom, if you wait and phantom, genies phantom will move after range and some ennemy stacks.

Not all the times the enemy can wait. But, as you said, if he waits, he will be expecting you to cast phantom. You have others useful spells, like wasp swarm or even rise dead. Their effects are increased due to basic nature magic talent. You can knock that efk from hitting you first, or that range creature which becomes before your magi... Is it random? Yes, it is, but so are many other things in this game =)

I gave you a few exemples that came to my mind, but there are more. You would still be screwed against dark 50% of fights (if he moves after you; if you wait, he mass casts, if you don't, he casts destruction). Same for might DE or necro (they always have 1 KN, meaning they can kill 2 phantoms, plus the luck needed to be able to use your phantom against shrews...).

If the player using dark build cast poison (maybe even mass poison), I'd think that he gave me more time to move/attack. I really prefer to suffer -42hp every move then to not move at all (Delay), or when I move, to deal much less damage. Against might factions with kn, we can say that the situation to use phantom is harder. But, still, wasp is can be useful against the might DE. Against might necro, the mana you have can be used to rise troops or to use the phantom, some of few cases where wasp don't work.

It is far too random to be usefull IMO, and I would expect spending talent and stat points in something else to be a better idea.

For a level 10 might player, there is not much more options anyway. Holy is too expensive for this level, as you may get 1 mass spell at advanced level or individual spells at expert level. Magical mirror can be useful, but only against magicans. Chaos and sorcery aren't really necessary for a might wizard. And you can already take the expert erudition giving you exactly 8 points left, the cost of 1 nature talent ^^
With so many casters now that DE racial matters, magic mirror is the way to go :D
So, how do you wizards do in the blindfold tourney? The biggest problem seems to be when gargs get independency.
At level 3 (For hunting) What are the best mini arts for my troops?

And Magier, For your level i thnk they wud be amazing =) Genies and enchanted gargyles would be the perfect combination =P
HP for garg, attack for golem, and... Well, wathever for grems; that's a placeholder anyway. Say attack. I'd probably stick for something similar in PvP, there is not much option for your lvl anyway.
Thanks, Slust, I'll try that out, That's effectivly the setup i ad but i used hp for golem and att for garg (I have initiative aswell due to FL 1)
Garg deal so low dmg that it should not matter much in hunts; all they have to do is to live long enough so that you could spend all your mana. HP for golems is not necessarily bad; depending on situation, you might want to attack or defend. And grems... Well, they should try to kill something before to die.

At some point though, anything on top of AI priority list almost dies in 1 hit, so HP or not makes no difference. But I think at your level, units are not as weak as they are later on, and magic weaker, ie you can rely a bit on might too.

That's even different when you hunt with a partner, because then garg are not just 2nd in AI priority, but last, so they can move here and there quite freely, and golems are not top list anymore... Still shouldn't expect much to have 2 hits with them though lol.

As for ini, out of magis, I don't like it much; it has some uses, but not before you get triple mini arts IMO.

Been a while since I did not hunt, or been magic though, there are more knowledgeable wiz on that matter lurking here.
Thanks again Slust, I try 2 split my gremlins into 5 stacks, they end ip top on AI priority, therefore i can get 3-4 hits if im lucky with my golems, gargoyles are fairly useless in hunts though; Weak.
They can fly and let me use all my mana, but even then, in total i deal 180 damage. not enough when going for records.
You probably need a hunter set to setup records. I believe it does increase hero dmg; never tried myself though, I was using magic arts - but there aren't any good at your level. You might need to be faction lvl 3 too, if you can make it before lvl4, the increased dmg is a must.

Though, you will find out, some records have been made with older AI, that was easier to trick, so it's quite impossible to beat some records now.
TechnoScarlet for your level, I think you should have at least 50 knowledge and max spell power.

Have mana recovery, and I use fireball, lighting spell as much as possible =)

(My Question,) Shall I buy gremlin engineers with diamonds? Are they useful at my level?
Advantages and Disadvantages =)
Thankyou =P
Wow.. I just answered question 20.. Wow =) Sorry, was on first page =L
Anyway,
(My Question,) Shall I buy gremlin engineers with diamonds? Are they useful at my level?
Advantages and Disadvantages =)
Thankyou =P


Thanks again =)
I would rather not. There are a good share of wizzard that advise not to buy them even at level 5. I would buy it at level 5, but it is not worth it bought with real money/loads of gold. Other upgrades can be worth it, but not grems.

Main drawback is that level 3 to 5 is done very quickly. They are arguably better than garg or golems.
For level 3, I think is not really a good option, because, as Slust said, you will level up too fast to enjoy them. But I think they are a nice upgrade, especially if you plan to turn might someday.

Also, there were some comments about it in post #57 till #66, maybe it can be helpful for you. =)
Thanks, I'll go against buying them, They aren't really profitable =L
Hello guys
I'm about to lvl up so after lvling up i'll be having 6 spell power n 5 knowledge(including artifacts) so i wanted some suggestions regarding talents
Mostly i do hunt,mg,Caravans n dual caravans
I was thinking to get basic erudition(+1 spell power) n intellect(75 mana)
Wat do u think guys??

Other possible combos:-
1)advance sorcery
2)Advance erudition (+2 spell power)
3)advance chaos magic
4)mana recovery

Thnxx
Hi,

75 is a lot of mana unless you hunt, say, golems. efk would kill you before you use it all. Best combo is a matter of maths I've done back then probably, but I don't remember now. I wouldn't go for chaos; that leaves you with sorcery or erudition.
i will be changing to mana recovery when i play hunt
+
I currently only do hunt and MG. Will Advance Chaos bring any help or is there any better combination?
This topic is long since last update and considered obsolete for further discussions.
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