About the game
News
Sign in
Register
Top Players
Forum
22:09
4025
 online
Authorization required
You are not logged in
   Forums-->General game forum-->

Elf Faction Topic Update


<<|<|9|10|11|12|13|14|15|16|17|18|19|>|>>

AuthorElf Faction Topic Update
for hako:
with caravans it is pretty simple
you win, you lose, everything nearly back to normal
because caravans decrease in numbers if you lose
so you will definately get a win/loss ratio at about 50-60% when you reach that point. Armor/luck/morale may help you reach that point some caravans later but you will still have to go through that circle no matter how good you are. So what really counts is win/loss against normal player (they don't come again easier when you lose to them, losing to a player is just waste of arts). That's why i chose that page as an example
for example sometimes when it's late and i want to do 1 last thiefing and encounter a caravan i just shut the computer down. It won't give me anything for that battle and i lose some art points but i usually only fight with art minimum (useful arts! - what should a high-ini-high-attack elf do with a defender shield? if he gets hit before he deals enough damage he is dead anyway) and next time i go only and meet that type of caravan it has become a piece of cake
only if you have time pressure (e.g. if you have borrowed your tgi from someone and have to return it as soon as possible else you have to pay horrible amounts of gold) you may go full armor so you reach that point of win-lose-circle later (and therefore get some "easy" bonus caravans until you get there so you get your tg points faster at the first halve week or so)
and it never matters what level you are, you may be lvl 11 and encounter weaker caravans than on lvl 6, you only have to lose enough in a row
so that talking about "on lvl X it's easiest" is pretty much nonsens, it's clear that when you reach a new level the first few battles will be easier (like with wearing arts what i mentioned before) and you may have a slight better win %. But after that? You may take a look at my late lvl 8 fights and -surprise surprise- i nearly won as much there as i was on late lvl 7. To be honest, on lvl 8/9 i lost more versus player than on level 7. Usually because they were wearing full armor/full thief arts or something like that but i think some i lost because the enemy used his new units wiser than i did or because those pesky shrews get more ini then me (although that was only 1-2 times the reason i lost).
So i say: lvl 7 is easiest for elf :)
sorry for double post, here's something i forgot:
assuming that the caravan does increase in total strengh by 30% when you win and if you lose decrease by the same amount it is pretty obvious that you have to win more than you lose:

you win -> caravan strengh at 100% + 0,3*100% = 130%
you lose -> caravan strengh at 130% - 0,3*130% = 90%

of course it does work the opposite way too:
you lose -> caravan strengh at 100% - 0,3*100% = 70%
you win -> caravan strengh at 70% + 0,3*70% = 93,33%

so each time you fight and win+lose one time the caravan decreases by 7-10%
that means you have to win 7-10% more often than you lose so the caravan stays on the same level. This results in an overall win ratio of about 53-55%. Of course there are some other things that influence that as well, such as luck/morale hitting at the right time, new level/artifacts/guild points, the caravans & your strategy (and the caravans units) etc. As an elf you might be able to beat 100 rogues easily with your efk but if they were 40 shrews (which i think is not as much exp as 100 rogues) they move first and your efk are dead before you can do anything (and therefore you may lose that battle).
for Van_GM:

i read somewhere that if we lose a caravan and face the same formation again , it becomes weaker by 8 % and if we win , it becomes stronger by 10 % ... so if we continue losing and winning , we will face 40 or even 30 wining ratio ... :( and there is another small problem ... the game counter that show how many times a player lost ... its hard to show off my account to my girl friend or school mates when i have a lot of losses :D

today was my lucky day and i faced a player in ambush after three weeks or more :) but i think caravans are more challenging than PvP ambush ... people usually have min arts or sometimes 1 unit :D winning a caravan that has 10 devils make me more proud and happy than wining a player who has min arts :D

i dont agree completely that caravans strength dosent connected to lvl , since the caravan leader becomes stronger as you face then in higher lvls ... like wiz and DE caravans .. their spell power rise and its really awful :(

but after all , its a matter of opinion :) i had bad memories from lvl 7 since i faced a of caravans with full arts and lost many :( but in lvl 9 and 8 i used the same arts and won much more :) even in this topic i said caravans are easier than PvP ambush :D because i really enjoyed seeing efks kill all of those annoying stacks covering him ... sometimes 8 stacks !!! efks really rock :)
- if you win = +7% in strength of the same caravan next time;
- if you lose = -5% in strength of the same caravan next time;
- if you level up = +20% difficulty for the caravans;
- there are too many types of caravans.

As you can see, the caravans depend on level, but this is not the worst. The worst is that the caravans difficulty depends on the faction and our admins decided that Elf is the second strongest faction after the Wizard. So, a ratio of 50%-50% of winning versus loses at the end of each TG level (don't forget that the TG ambushes respect the same rules like in HG, meaning, at the end of HG level you get mostly red or !red) should be acceptable if you are pretty good in this game.
Elf is the second weakest faction after the Wizard.
for hiddenshadow:

elfs are good for TG ;) at least they are not the weakest ...
lol, hiddenshadow, that is not true. wizard is the strongest faction here, only that you need to have a lot of $$ :D
Elf is the second weakest faction after the Wizard.

elves are awesome for tg after lvl8,when they get efk's
help pls, my elf is going 2 be lv 7 soon, so rally or fury?? i dont like luck though with 1 luck of amulet im okay, but fury or rally?? rally + leadership = troops + morale, but fury + offense, sprites and fk more dam + fury all more dam, its nice for elven,what to choose?
hako said : but in lvl 9 and 8 i used the same arts and won much more :) ..... Thats not true man, in lv 8 are easy, but in lv 9 is imposible, they get 30 percent more diff when u only win some troops..
for -Malik-:


https://www.lordswm.com/forum_messages.php?tid=1862976

i used basic offense + battle furry in most of lvl 7 battles ... it was really cool ;)
it is my personal opinion, but i think, rally, in combination with amulett of luck is the best choice for level 7 elf. But also in some battles it can be very usefull, to use attack and battlefury, like against lame creatures without morale (golems, zombies).

But this opinion is based on battles against neutrals, maybe wrong in pvp. :)
mm :( that doesnt help me,lol
ok thx hako :D
Well, your choice is made already, so, I don't see how one can give you new advice. I can tell you the following observations I and my girlfriend tested:
1. for Elf, the luck probability distribution is showing its peak at the beginning of the battle, while moral probability distribution after a while (opposite to the Dark Elf);
2. Basic Leadership + Rally gives the same results like Basic + Advanced Fortune, the only difference is in the time (Basic Leadership + Rally takes longer to reach the same damage as Basic + Advanced Fortune);
3. Basic Offence + Battle Fury is allowing you to plan better your strategy, but the Elf lacks the necessary defence to plan a too long combat (especially against caravans where, at level 9, if you don't kill the caravan troops in 3 hero turns, you have high chances to die in the next turn).

As I said, the choice is your. :)

Good luck!
Thats not true man, in lv 8 are easy, but in lv 9 is imposible, they get 30 percent more diff when u only win some troops..

i wanted to compare elf with efks and without it ;) its obvious caravans become harder in lvl 9

look at my battle log ...


lvl 7 without EFKs https://www.lordswm.com/pl_warlog.php?id=4453167&page=24


and now lvl 8 and 9 with EFKs

https://www.lordswm.com/pl_warlog.php?id=4453167&page=20
https://www.lordswm.com/pl_warlog.php?id=4453167&page=4

EFKs were as a miracle for me ... i REALLY get disappointed when i lost a lot of caravans in lvl 7 . i explianed why elfs arent good for caravans without efks so there is no need to repeat them ...
Is it me or Elf hits the bottom of its strength at combat level 10? I mean, 26 GMB's and 50 EFK's are really nothing comparing with 50 orc chieftains and 50 wolves for the barbarian, for example. It was supposed that at combat level 10, with the phantom, Elf to become stronger and I suppose that's why so few troops, but phantom in pvp and ambushes is a waste of mana. So, am I so poor in strategy or its true that Elf at combat level 10 is one of the worst factions? If the first case, please, show me some examples of the Elf strength. If the second, do you have any idea if at level 12 the Elf regain some strength? If not, no wonder players being seduced by the dark side of this faction with so much hatred of being so weak. :(
at lvl10:
elves are ok all around. maybe not so good at pvp but acceptable.

at lvl11:
elves weak at amushes and pvp. probably one of the worst if not worst factions.

at lvl12:
elves weak at amushes but start to be very interesting in pvp because of the amount of different talents u can take into combat.

hope i remembered correctly.
the above is just my opinion.
Thx, lobsterkid! I was thinking as well that at level 12 Elf starts to regain some of its strength. One more question for you if you remember. What is better for pvp and ambushes: 2 knowledge with Advanced Holy Magic or 3 knowledge with Dominion of Wrath? That providing that I take Expert Fortune.
for ambush, i didnt use magic. i always thought rally was better.

for pvp, i only started to use magic at lvl 12 because talent points allow for a lot more freedom.

actually trying out different talents and strategies is a better way to find out what suits u most i think.
This topic is long since last update and considered obsolete for further discussions.
<<|<|9|10|11|12|13|14|15|16|17|18|19|>|>>
Back to topics list
2008-2024, online games LordsWM