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[Updates] All updates to the game from May 2022 onward - please enter here


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Author[Updates] All updates to the game from May 2022 onward - please enter here
for DarknessWizard:

the more stats you have, the more EXP you get per fight. update to pumper penalty
For any and all fights, or for specific fight, like Commanders Guild, or tournaments, or something specific?

If it's all battles, that's a nice upgrade. Helps players that push skills to not grind endlessly after a certain point.

Although one could argue that the point of the game is the grind.
This is one of the best weeks in lordswm history. :D
Recently, as at all times, not many people think about such lofty concepts as balance. It should be present in everything: in nature, in the soul, in each of the existing systems. The army is no exception. Balance of power and responsibility. The weak must strive for the strong, and the strong must be among equals in order to become even stronger. It is a pity that wisdom sometimes comes only with grey hair. If Governor Grammith had understood all these truths much earlier, how many mistakes could have been avoided. On the other hand, would he have been able to understand all this without going through these mistakes? This is the price of balance.

Dear players!

We have changed the formula for determining the pumping of characters, now the sum of faction skill points and guilds levels are taken into account. Points calculation formula: [sum of stats from all guilds] + [sum of faction skill levels]*0.25 + [sum of stats from faction's max skill], (the "Initiative" parameter counts as 0.5 points)
If a player exceeds the average points of the <b>next combat level</b> by more than two points, then he will receive increased experience up to +25%. If the sum of points exceeds the average of players that are <b>two combat levels higher</b>, then the increased experience will be up to +500%. If the sum of points exceeds the average players of <b>three combat levels higher</b>, then the increased experience will be up to +1000%.
If a player is below the average points of the players of the previous combat level, then he will be awarded more skill points in relation to the missing points.

Have a nice game!
If only they had saved all these up and done a grand update like the good old days :')
I am still very unclear as to what is used as reference for the average of the previous or next combat level. Hoe is the average calculated, and in what kind of fights are we talking about?
At present, I appear to have around 51 points, if I got that correctly.

37 points from guilds (enchanters 1, no sub-level)
56*0.25 = 14 points from factions
5 points from highest faction stats (level 10, 2*0.5 init, 2 attack, 2 defense)
for DarknessWizard:
In the past people have found these out and then it has been included somewhere on the Daily page. It is likely that this will happen again (and possibly fairly quickly) and so hopefully some kind person will link it in when/if it does indeed happen.

All the stats for all characters are available, so they can probably just take all this data and average it and then compare it to some raw data from multiple battles and iterate both the formula and the precise exp/fsp scaling from it.
for DarknessWizard:
enchanters guild is not relevant since it gives no stats, for parameters you get 21.5 (hopefully this link works and gets to the specific bit for yourself https://daily.heroeswm.ru/players/o/35/s/2/id/6645075)

For the parameters from your highest guild it is the sum of stats (rather than just the top one, therefore you will get a lot more than just 5 from that (for FL10 it is mre like 21)
Oh ok that makes some more sense now. Hopefully I can find a list with averages to understand the classifications.

Interesting update though. I like the part in the intro where it says The weak must strive for the strong, and the strong must be among equals in order to become even stronger.

It actually makes a lot of sense.
Good updates coming out! Just wish that it is easier to check how pumped we are or a list of average points/fsp. Guess we have to wait for the daily site to update.

Pretty sure I'm already receiving additional exp in my combats but honestly it is not that big of a deal. The goal of any game should be to progress to higher levels instead of punishing players who level up too quickly and rewarding camping. There might still be issues with this but it remains to be seen.

Patiently waiting for TG changes :)
New button to claim reward at mercenaries
How much is the exp boost? This battle gave insane amounts of exp to the other player:
https://www.lordswm.com/war.php?lt=-1&warid=1275042774&html5=1
for virtual_vitrea: up to 1000% bonus exp based on how many more stats they have then the average for that combat level. i myself have x2 exp gain and venom, the top stat levle 18 has x4 exp gain as far as i can tell.
Does potion of skill affect the calculation of points? For example, a player with equal fsp distributed across all factions?
for slayerofall:
that's entirely off the mark. They got 42800 exp, and I got about 8k. For level 19, they seem to have got about 500% (not 1000%).

I thought it would be easier to check how much bonus exp you are getting. I compared the exp you got on today's WG and compared it to what you got weeks ago.

Based on your log from https://www.lordswm.com/pl_warlog.php?id=4413826&page=14#

That was 8/28 and there doesn't seem to be any significant difference in exp between the two dates (Average =12500)

For reference, I am getting, for each WG, I get about 11700 exp. So, you are roughly getting 8-10% more exp at most, but that much can easily be attributed to your relative fsp surplus.
for virtual_vitrea: i did todays wg before the change affected me. for some reason it didnt immediately affect me. my hunts are giving 19k exp now. 2x what the previous cap was. my last ST run was 2x the exp of my others. 10-11k before, last run was 22k exp.

fall1n got 31000 exp for mg quest just a few hours ago and i honestly cant wait to see what similar gets lol.
new hunt
https://www.lordswm.com/war.php?warid=1275045049

old hunt:
https://www.lordswm.com/war.php?warid=1273556342
current state of exp bonus the only two guilds worth leveling right now are wg and cg as they take such a long time to download. anyone under 21 i would advise not to touch hg,mg tg or ag.
And more poins for each MG battle (lower one's). Just like HG. +3 for a MG quest.. Whut..


I wish the elements drop rate increase x3 at the same time, otherwise ... my elements T.T
This topic is long since last update and considered obsolete for further discussions.
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